DAYCLAN GUIDE AND HP REQUEST THREAD Oct 19, 2014 22:43:30 GMT
Post by bigby on Oct 19, 2014 22:43:30 GMT
DayClan is peaceful. They are a bit strict with strangers, but won't attack. Weak are helped to become strong again. If not, they become Elder's. Margret, leader of NightClan, is to be avoided.
TERRITORY: DayClan is located in a forest. The sun can creep in very easily through the mild amount of trees. The leaders den is located near a hill in the forest. The hill has been hollowed for him/her. The medicine cat den is built near by. It's in a hollow tree. The warrior, elder, and nursery den's are side by side made 'cave like'.
The leader's word is law. You must obey him/her.
The deputy is second in line for leader. He/she helps the leader carry out events and battles, etc. They are to help the weak of the clan become strong again. They may perform naming ceremonies and promote with the leader's permission.
Medicine cat: Valentinegift
The clans healer. Must come to healer if harmed/injured. Also receives omens and dreams with StarClan. They are to train to heal not to fight. Any medic's who attack will be demoted. If self defence then it's allowed man.
Medicine cat apprentice: TBA
Apprentice's training to become medicine cats.
These are open ranks for anyone.
Warrior - clan's fighters and hunters
Apprentice - member over 6 moons and under 12. Training to become a warrior.
Queen - warrior's that are nursing or expecting kits
Kit - children under 6 moons of the clan
Elder - retired warrior's or HP's. Must be respected.
ALLIANCES AND ENEMIES:
Allied: DawnClan DuskClan
Q AND A:
Can I play an HP?: You'll have to earn the position in ic. Roleplaying. Your character must help in the clan and what not.
Can I join?: Yes! Joiners are always welcomed. Your character may jump in playing or make a joining thread.